feat: config-gated flat-scalar sea level (D-033, terrain-water task 04)
SeaLevelModel: "flat" (one scalar, SeaLevelValue) or "field" (the legacy latitude Lerp 0.26..0.15). Only GetSeaLevel's body changes — all nine call sites (crater carve target, both flood fills, biome split, beach band, Capitol window, town filters, A* zero-point) inherit the model automatically; no consumer re-tuning. Default: flat 0.15, pinned in ServerConfig.json. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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"WorldSeed": 1409879727,
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"MapProfile": "8K",
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"TownDensity": "Normal",
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"ChunkRadius": 32
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"ChunkRadius": 32,
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"SeaLevelModel": "flat",
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"SeaLevelValue": 0.15
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}
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