docs: curve v5 — TCRV preset extension, tri-state gate (terrain-water task 09)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Stewart Howe 2026-08-08 04:19:58 -04:00
parent 02577872f2
commit 4797086a13
2 changed files with 9 additions and 7 deletions

View file

@ -11,7 +11,8 @@ Generates the entire 2D blueprint. Roughly in order:
2. **Topography** — FastNoiseLite base height plus a mountain spine, minus a squircle distance
falloff, giving a guaranteed island. Noise frequency is divided by `scaleFactor`
(`MapSize / 1024f`) so terrain features stay the same real-world size at any map profile.
When `TerrainCurve: "v4"` (the default), the calibrated height-redistribution curve
When `TerrainCurve` is a `"v5-*"` preset (interim default `"v5-balanced"`; the task-09 taste
batch resolves the tri-state), the calibrated height-redistribution curve
(`HeightCurve.cs` — the terraced ascent with spatially modulated shelves: flat farmable
lowlands, a walkable foothill bench at 100±12 m, the white mountain-town plateau at
220±20 m — shelf heights and strength drift across the island so no two flanks wear the same