diff --git a/Tools/Scripts/TerrainDetailPass.cs b/Tools/Scripts/TerrainDetailPass.cs index 756160d..b7cf84f 100644 --- a/Tools/Scripts/TerrainDetailPass.cs +++ b/Tools/Scripts/TerrainDetailPass.cs @@ -30,7 +30,7 @@ public static class TerrainDetailPass // Pass B — incision. K/p tuned against the depth targets (gullies 8–15 m, // trunks ~25 m, cap 30 m); the tuning run's achieved distribution is in the // task-10 report. - public const float INC_K = 0.78f; + public const float INC_K = 1.40f; public const float INC_P = 0.45f; // concave: many fingers, few deep trunks public const float INC_CAP_M = 30f; // IncisionMax public const float SEA_CLAMP = 0.15f + 1f / 251f; // carved height ≥ sea + 1 m