islaApocalypse/Core/Scripts/Enums.cs
beezm 7f0f43b5fb baseline: working salvaged prototype on Godot 4.7.1 (pre-F1)
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 01:45:41 -04:00

8 lines
317 B
C#

namespace IslaApocalypse.Core
{
// The master list of shared identifiers for the game
public enum Biome { Ocean, Lake, Beach, Paradise, Tropical, Jungle, Wasteland, Crater, Mountain, Snow }
public enum TownTier { Village, Hub, Capitol, Outpost, IslandLoot, MiniPOI }
public enum MapHalf { Any, Left, Right }
}