The rewrite (D-049) starts from a clean slate; this commit is the reference implementation of the graduated design. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
36 lines
1.5 KiB
Text
36 lines
1.5 KiB
Text
[gd_scene format=3 uid="uid://pkacw81eqg5w"]
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[ext_resource type="Script" uid="uid://c1dxqbgohxr6k" path="res://Server/Scripts/ServerChunkManager.cs" id="1_r150o"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sky0"]
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sky_top_color = Color(0.28, 0.47, 0.79, 1)
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sky_horizon_color = Color(0.72, 0.8, 0.86, 1)
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sky_curve = 0.12
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ground_bottom_color = Color(0.16, 0.15, 0.14, 1)
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ground_horizon_color = Color(0.58, 0.56, 0.5, 1)
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ground_curve = 0.05
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sun_angle_max = 12.0
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[sub_resource type="Sky" id="Sky_main0"]
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sky_material = SubResource("ProceduralSkyMaterial_sky0")
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[sub_resource type="Environment" id="Environment_r150o"]
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background_mode = 2
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sky = SubResource("Sky_main0")
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ambient_light_source = 3
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ambient_light_color = Color(0.37245482, 0.5677467, 1, 1)
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ambient_light_energy = 0.45
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[node name="World" type="Node3D" unique_id=412138339]
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script = ExtResource("1_r150o")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1569534216]
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transform = Transform3D(-0.7071068, 0, 0.7071068, 0.5572077, 0.6156615, 0.5572077, -0.4353384, 0.7880108, -0.4353384, 0, 0, 0)
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shadow_enabled = true
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directional_shadow_max_distance = 2500.0
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[node name="Camera3D" type="Camera3D" parent="." unique_id=1064925728]
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transform = Transform3D(1, 0, 0, 0, 0.49999997, -0.86602545, 0, 0.86602545, 0.49999997, 2559.9224, 640.90497, -171.46881)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1968388012]
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environment = SubResource("Environment_r150o")
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